Quickly fixing some stuff from the last update.
· One min read
v0.4.5 fixes more issues related to states using nil.
The following fixes were made:
- Fixed an issue where
Usewould return incorrect data when it was used on a computed or rendered instance returning nil - Fixed an issue where
GetValuewould return incorrect data when it was used on a computed or rendered instance returning nil GetValuebetter differenciates between states and non-states now- Fixed
IsStatereturning false on computed and rendered instances