📄️ Value
A core state representing a single value that can be set or read at any time
📄️ Computed
A reactive state that updates based on when other values update
📄️ Spring
An animation state using the spring method
📄️ Tween
An animation state using the tween method
📄️ Rendered
A reactive state that force-updates every frame
📄️ ForPairs
A reactive state that updates based on when other values update, similar to computed, but only updating for specific key changes.
📄️ Bezier
A reactive state that evaluates a quadratic Bezier curve from four driving values.
📄️ Resource
A reactive state for async-loaded values with explicit load status.