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Lifetime

Forces new and hydrated instances to be temporary.

TypeSinceScoped
Declaration0.0.3No

Constructor

[Lifetime] = number

Usage

Usage is simple; when using New(), set an index to [Lifetime], with a value equal to the lifetime in seconds.

New(MyObject, {
[Lifetime] = 5 -- Delete after 5 seconds
})

Behind the scenes this is just using Debris:AddItem(), which will guarantee cleanup.